Vampire: The Masquerade (Vampire Core, 3rd Edition p 143)
Trait_________________________________Point Cost
New Ability___________________________3
New Path (Necromancy or Thaumaturgy)_____7
New Discipline________________________10
Attribute_____________________________Current Rating x 4
Ability_______________________________Current Rating x 2
Clan Discipline________________________Current Rating x 5*
<0br>Other Discipline_______________________Current Rating x 7*
2nd Path (Necromancy or Thaumaturgy)__Current Rating x 4
Virtue________________________________Current Rating x 2**
Humanity______________________________Current Rating x 2
Willpower_____________________________Current Rating
* Catiff have no clan-based Disciplines, just as they have no clan. For them, the cost of raising Disciplines is the current rating x 6 for all Disciplines. This is both a curse and a blessing of being Clanless.
** Increasing a Virtue through experience does not increase traits based on that Virtue (Humanity, Willpower).